Hiển thị các bài đăng có nhãn FacebookGames. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn FacebookGames. Hiển thị tất cả bài đăng

Thứ Năm, 2 tháng 2, 2012

Licensed Facebook games about to explode, Schell Games CEO says

Confirming a long-time running trend, CEO of game developer Schell Games--the folks behind The Mummy Online--Jesse Schell (pictured) told GamesIndustry.biz he believes that branding and licensed content will be the next big thing in social games. And if the past few games we've previewed are any indication, he just might be right. Schell has been in the game for a long time, previously working with Disney on their browser-MMO Toon Town before he opened his own studio to develop online games in 2002.

Apparently, social games will follow in console gaming's footsteps, according to Schell. "That's how it always goes with videogames, " Schell said. "They always start out with no licensed IP, then some people start to float with it - and then usually licensed IP becomes about 50 percent of any game platform, in terms of where the money comes from. I think there's a lot of room for that with social games."

Like we said, this is kind of old news (but 50 percent?). Branding through Facebook games has been a growing trend for quite a while now, but the question is whether studios like Schell Games will do the source materials in question justice. There's a huge opportunity here to make some truly interesting social games backed by long-standing brands and licenses. Thankfully, Schell raises a good point that developers new to Facebook should understand.

"I often tell people that if they've not sure what platform they should be on, then their idea might not be strong enough - because a lot of things that really succeed have a lot to do with the platform," Schell said. In other words, don't bring your award-winning license to Facebook unless you know what the platform is capable of.

Let's just hope that developers don't take Schell's advice too close to heart. Everyone knows we certainly don't need to see Mega Man working as a farmhand. Thankfully, some of the big league studios know better. For better or worse, even more signs are pointing recognizable brands to Facebook.

Thứ Hai, 9 tháng 1, 2012

Live in a tropical paradise year-round with Beachtown on Facebook

Want to ring in the new year on Facebook by trying out a new game? Hueys Planet hopes that you will give their offering Beachtown a try. The game gives "everyone... their own beach," and you'll be able to customize that beach with a wide assortment of outdoor and water activities (those that you would normally find on a trip to the beach) in a gameplay setup that isn't entirely unlike the Sims.

Your friends will play an integral part in your advancement through Beachtown, as you'll be able to control their actions, and earn experience points and Beach Coins (the game's currency) for not only your actions, but the actions of your friends as well. Luckily, your friends don't actually have to play the game to take part, although it couldn't hurt the experience, if you can actually play with real friends.

Meet us behind the break for a complete look at Beachtown on Facebook.

Bringing in elements of the Sims franchise, each person on your beach is technically computer controlled, but you'll be able to control their actions at any time by simply clicking on them and then dragging them to the area of the beach or water of your choice. Each person has a set of desires, based on activities that they would like to take part in, and while you'll receive points for all actions, if you can match up a character with the activity they would personally like to complete, then you'll earn bonus points.

All sorts of "attractions" or activities can be added to your beach, ranging from spots that allow for Longboarding, Surfing or Snorkling in the water, to areas on the sand like Yoga and Exercise stations, or even Hula spots. Each activity will be completed after a different amount of time, so there will likely always be a spot open for your friends if you stick around long enough into a gameplay session. You can even upgrade these activities as you go along to make them more rewarding.

You'll have a series of light quests to complete on the left side of the screen, and bonus items will appear as you, or your assigned friends complete each task. You'll need to manually collect the prizes for completing tasks, which adds the ability to leave the game and then come back at a later time when the activity has been completed, but the rewards are still available.

Adding to the customization in the game is the ability to decorate your beach with a variety of themed items, including palm trees, beach umbrellas, and beach towels, along with some more unique items, like rock stacks, sundials, tikis, and so on. There are items available to purchase for both Beach Coins and Clams, the game's premium currency.

Another game element comes in the form of your Beach's popularity. As you add activities for your friends to take part in, the popularity goes up, allowing you to have even more friends appear on your Beach at the same time. Obviously, then, the more activities you have to take part in and the more friends you have to do them - the more coins you'll earn as a result and the faster you'll level up. Leveling up unlocks new activities, and thus the cycle continues.

Other gameplay elements include collections that can be completed (shells, starfish, stones, and the like) by clicking on Treasure Chests that appear at random quite frequently as you play. These chests can contain either coins or these collectibles. Trading in collections earns you coins, and you can add items to a Needs List to ask your friends for help in sending them to you.

Speaking of friends, the game's social elements include the ability to send free gifts to your friends, and the ability to visit your friends' beaches. Interestingly, there is no in-game NPC friend, so you'll have to invite some of your own friends to play the game in order to get anything out of these features.

As it stands, Beachtown has attracted almost 25,000 users who have decided to build a beach of their own. Want to join them?

Thứ Sáu, 6 tháng 1, 2012

Batter up! Sega launches Sega Play! Baseball on Facebook

Back in February, we brought you the news that SEGA was bringing their first Facebook game to the platform sometime in the future. That time is now, as the company has officially announced the launch of Sega Play! Baseball. The game will allow you to create your own baseball team and player (both of which you can name and customize). After the initial stages of setup, you'll be able to start on your journey to lead your new team through the ranks of the professional league to become the World Champion team.

Your team starts as an amateur team, and you'll need to train in order to go against the pros. Unfortunately, your team of NPCs is fairly shoddy, which gives you all the more incentive to invite your friends to play the game with you, as you can populate your team with all of your friends by simply dragging and dropping them onto your team, swapping them for one of your NPC players. Once you go to actually play a game, this is an automated process, running through the innings as you'd expect. You can either watch your game play out in real time, or you can skip to the results screen. Games take energy to begin, and you'll start with only 5 energy once installing the game. You'll regain energy to play in exhibition matches over time.

You'll be able to train yourself to become a better player, but you can't train NPCs. Training comes through a basic menu that allows you to spend points, the game's currency to start a training regimen that will raise one particular stat, whether that be stamina, power, or otherwise.

For other gameplay features, you'll be able to decorate your stadium with new decorative items, with these purchases, along with other actions in the game raising your overall level. You'll also be able to earn awards for completing certain tasks in the game, with some tasks being to have a certain amount of friends, to train a certain number of times, and so on.

Rather than being based on skill, you'll automatically be allowed to join the pro ranks once you reach level 10, so you'll simply need to play through exhibition matches or purchase items with your winnings until you have reached that level.

As you might expect, gameplay is accompanied by a series of premium items, called "Premium Services," that allow you to increase your amount of energy points for exhibition matches, increase the number of points (the game's currency, not actual runs) you earn per games for a limited amount of time, or even play a mystery game of sorts called "Struck Out," that has a chance of rewarding "special random items" when played.

All told, it looks like Sega Play! Baseball is simple enough for even the most casual of baseball fans to enjoy, but whether or not it can topple the likes of Zynga remains to be seen. Want to try your hand at creating a dominate baseball team?

[Top Image Credit: SEGA]

Play Sega Play! Baseball on Facebook --->

Have you tried Sega Play! Baseball yet? Do you enjoy playing sports games on Facebook, or do you prefer to stick to home consoles for such experiences