Hiển thị các bài đăng có nhãn ds. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn ds. Hiển thị tất cả bài đăng

Thứ Tư, 14 tháng 12, 2011

Moshi Monsters: Moshling Zoo cutes up Nintendo DS starting now

But something tells us Lady Goo Goo won't be performing in this particular game. Mind Candy has announced that Moshi Monsters: Moshling Zoo is now available on the Nintendo DS for $29.99. This handheld take on the UK-based franchise with 50 million fans focused primarily on the Moshlings, or the 52 varieties of pets that your pet Moshi Monsters take care of.

Yes, the Moshlings are pets for your pets. At any rate, Mind Candy says that common, rare and "ultra-rare" Moshlings to collect, play mini games and win trophies with. According to a release, many of the games are educational puzzles, which should perk the ears of parents everywhere. The game was developed and published by Santa Monica, Calif.-based Activision Publishing, and appears to take players across various locations like open jungles, in tropical waters and to the skies.
Gallery: Moshi Monsters: Moshling Zoo
The educational mini games in Moshling Zoo look like they amount to races and fashion shows, though we're sure the educational value is in there ... somewhere. While supplies last, limited edition copies of the DS game are available at Toys 'R'Us locations with 1,000 free Rox, the web game's currency, and Moshi Monsters trading card pack from Topps. If your little ones are Moshi maniacs, you might want to hope they don't hear word of this before the holidays.

Are you or your kids Moshi Monster fans? Do you plan on picking up the game before the holidays hit?

iPhone, Android games make more cash than PSP, DS combined

But iPhone games aren't real games, right? Real or not, games on iOS and Android devices could generate more revenue than games on both the Sony and Nintendo's portable games combined in 2011. Flurry, a mobile analytics firm, found that handheld consoles like the PSP and DS collectively generated $2.2 and $1.6 billion in game revenue in 2009 and 2010, respectively.

That was far more than what iOS and Android games made, but Flurry projects that's all about to change in 2011. The firm expects Sony and Nintendo to generate just $1.4 billion in handheld game revenue in 2011. iOS and Android games, however, are expected to reel in a whopping $1.9 billion in game revenue. This could be the first time mobile games make more cash than their more traditional counterparts.

Keep in mind, however, Flurry is making projections--a buzz term for educated guesses--based on the previous 10 months. Regardless, the fact that iOS and Android gaming may have gobbled up nearly 60 percent of the mobile/portable gaming market in just two years is mind-blowing. We all knew that mobile, especially freemium or free-to-play, games were going to be huge, but growth like this is unprecedented.
Flurry study
This news comes as Nintendo repeatedly refuses to enter the mobile gaming space in fear of jeopardizing its hardware sales. Not to mention the Mario maker looks to report its first loss in 30 years. With numbers like these, we can't wait to see what 2012 looks like not just for mobile gaming, but for the PS Vita and 3DS.

[Via TechCrunch]

What do these numbers say to you about social gaming as well as Nintendo and Sony? How long before Android and iOS completely overtake their more traditional competitors?